Android Wrestling
This session's progress tackled several hurdles between me and getting this onto the android. I also added another map and make some minor adjustments.
There are still a few more adjustments I need to check before I will put that up. By default the program asks for a bunch of permissions it doesn't need, even down to asking if it can make outgoing calls. I need to adjust that, but I'm running into a hardware issue where my phone's charge port is old and tired and lacks the will to give me a stable connection to my PC, so I can't use my game design program, Unity, to test the game on my phone. I need to build the whole thing and download it to my phone every time I want to check something. Fortunately, my device is insured, I have put in a request for a replacement and it should be here tomorrow. Further work on the Android version will be halted until it arrives. I feel like I've already gotten through most of the difficult part of putting it on Android and once I am able to return to it, it should only take one session. I can get it to run on my phone, I have a camera for it which I expect will work, but testing on the phone is just costs too much time for now.
The new level is twice as long as the first two. It also includes a few entirely blockable routes. The AI seems to struggle to get going in that one, I feel like one solution to better balance it would be to add an extra resource node to the enemy side if you are playing single player. Ideally, I suppose it would be best to split up the single player and multiplayer maps. I think a worthy goal is to shoot for 3 or 4 balanced versus maps and no less than a dozen single player maps to work your way through. That would give me an opportunity to put in some narrative.
Narrative is yet vague.
Files
Get RDG's BotBattle: The Prototype
RDG's BotBattle: The Prototype
Light strategy prototype with versus mode. Build turrets to defend. Build bases to spawn AI driven Robos
Status | Prototype |
Author | RobodudeGames |
Genre | Strategy |
Tags | botbattle, free, Prototype, Strategy RPG, tactics, turret-defense, Two Player, Versus, Voxel |
More posts
- Moving On To Another ProjectMay 03, 2018
- Android Camera Issue ResolvedApr 29, 2018
- New Build UpApr 28, 2018
- Future Plans and Known BugsApr 25, 2018
- New Builds for Windows, Linux and AndroidApr 23, 2018
- New UI Update Now for Windows and LinuxApr 22, 2018
- UI Update Planned To Post TomorrowApr 21, 2018
- Much Progress on UI "Rack" SystemApr 20, 2018
- A Video DevLog This TimeApr 18, 2018
- UI Update Taking ShapeApr 16, 2018
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