UI Update Planned To Post Tomorrow
The new UI is playable, but there are still a few changes I want to make before I update the files here on the site. The first three cubes you get come in tragically slow. There's enough time between them that if you didn't know about them, you might not realize you have another one coming. The construction effect isn't quite as smooth as I want it to be, but it does work for now. Part of the effect involves the cube you used to build the new structure sinking through the ground, it you are on the edge of the map, you can see it coming out the bottom, so the time has come to put some edges on the map. Those are the main things I want to get done before I post the UI update, then once I have that set, I'll try to get the upgrades to make your base spawn better bots available.
The AI isn't as smart as it used to be, and that probably wont be addressed as much in this update.
Get RDG's BotBattle: The Prototype
RDG's BotBattle: The Prototype
Light strategy prototype with versus mode. Build turrets to defend. Build bases to spawn AI driven Robos
Status | Prototype |
Author | RobodudeGames |
Genre | Strategy |
Tags | botbattle, free, Prototype, Strategy RPG, tactics, turret-defense, Two Player, Versus, Voxel |
More posts
- Moving On To Another ProjectMay 03, 2018
- Android Camera Issue ResolvedApr 29, 2018
- New Build UpApr 28, 2018
- Future Plans and Known BugsApr 25, 2018
- New Builds for Windows, Linux and AndroidApr 23, 2018
- New UI Update Now for Windows and LinuxApr 22, 2018
- Much Progress on UI "Rack" SystemApr 20, 2018
- A Video DevLog This TimeApr 18, 2018
- UI Update Taking ShapeApr 16, 2018
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