New UI Update Now for Windows and Linux
Very pleased to be able to release this update today. The changes to the UI radically change the strategy of the game by adding in some randomness in what you can build, as well as having an effect on what your opponent can build based on what you leave in the rail. The AI has major upgrades as well regarding where it places turrets and beacons. There are still a few bugs, such as if you try to change to the third level during the wave of an ongoing game, the camera gets all wonky. The current selection of cubes tends to leave alot of spawner base cubes on the rack, when I add in the upgrade cubes, I will more closely adjust the chances of different cubes becoming available. The camera for the Android still needs some work, the scrolling on it doesn't seem to like rotations, so I will just have to rebuild it so that it doesn't mind them so much.
Files
Get RDG's BotBattle: The Prototype
RDG's BotBattle: The Prototype
Light strategy prototype with versus mode. Build turrets to defend. Build bases to spawn AI driven Robos
Status | Prototype |
Author | RobodudeGames |
Genre | Strategy |
Tags | botbattle, free, Prototype, Strategy RPG, tactics, turret-defense, Two Player, Versus, Voxel |
More posts
- Moving On To Another ProjectMay 03, 2018
- Android Camera Issue ResolvedApr 29, 2018
- New Build UpApr 28, 2018
- Future Plans and Known BugsApr 25, 2018
- New Builds for Windows, Linux and AndroidApr 23, 2018
- UI Update Planned To Post TomorrowApr 21, 2018
- Much Progress on UI "Rack" SystemApr 20, 2018
- A Video DevLog This TimeApr 18, 2018
- UI Update Taking ShapeApr 16, 2018
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